Thursday 18 February 2010

Sonic & Sega All-Stars Racing

I'm a huge Mario Kart fan. I've owned and played to death every version on every console. He’s the Mac daddy of kart racers and nobody, not even the Bandicoot could topple the fat mans reign. Now, it seems Sonic wants to get in on the act.

Sonic & Sega All-Stars Racing is heading to all home consoles, PC and DS later this month and actually looks as if its going to be giving the moustachioed plumber a decent run for his money.
I've played the demo on 360 which features Banjo and Kazooie as the console specific cameos and it plays well. Fast, slick and incredibly pleasing to the eye.
If the full game can deliver on its promise of varied tracks, with a decent amount of power ups, entertaining weapons and decent multiplayer, then we could have a genuine contender to the throne of karting games party maestro, or summat along those lines...

I'm downloading the PS3 demo as we speak and will update more when I get my grubby little mitts on the full games in a few weeks. I say games because along with a home console version I'll no doubt fork out for a DS version too.

Resident Evil 5 DLC 'Lost in Nightmares'

I've just gone out and purchased Resident Evil 5 (this is the second time I've brought this title after trading it in after completing it last year)ready for a co-op play through of the new DLC on Monday night.

Returning to the Mansion of the first game, 'Lost in Nightmares' fills in a blank from a flash back cut scene featured in the actual game.
Apart from primarily being more puzzle based I don't know a huge amount about this new chapter but I'm very excited to be going back to a game that although flawed was a fun co-op experience.

I'll report back Monday night, Tuesday morning with my initial thoughts and summary.

Lost in Nightmares is available now on XBL for 400mp, and £3.99 on PSN.

Demon's Souls A-Z

You die, a lot. You hear that when reading about this game. It's true. The game is uncompromising in its difficulty, which is pretty much on a plateau. It doesn't get harder or have easy levels to work through.
Anything and everything can kill you no matter how many hours you've played, what does change though is your knowledge of the enemies attack patters, short cuts and when to dodge through a door before quickly turning and fire-bombing that demonic mother to ashes.
Forget A-B, this is A-Z. Every time you reach a new 'letter' you're almost guaranteed to die and sent back to A to work your way through again.
It’s the few steps closer every time that makes it highly compelling and addictive.